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Ana  2017
Matheus da Rocha Montanari

Ana is a video game about a little girl who wakes up unsure about her past or future, she lost parts of her memory and has to recover her story with the help of her wool doll who untangles the plot.


Unable to see what is ahead or behind her, the character walks through different scenarios of fragmented memory. The goal of the game is to make the player be in Ana's shoes, to feel confused, lost, and alone.


Through the gameplay and the cut scenes, it's built a metaphor to the reality of some refugee kids who end up alone. According to UNICEF, between 2015 and 2016, over 200.000 kids claimed refugee alone.

Contributors: Mariana Ruaro Viganó, Otávio Soldatelli, Natan Rech, Rovian Henz

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